| Home | WildStar |CarTown Racing | 3D Environments | Level Design | Resume | About Me | Contact |


Market Street

This scene was created based on a concept by one of the members of the Guild Wars art team. It was created using a variety of tools including Photoshop, 3DS Max, ZBrush, and it is presented in the Unreal Engine.
Guild Wars is one of my favorite games and I have a deep respect for its concept artist team. I wanted to try my hand at creating a scene based on one of their concepts and this is what I came up with. My favorite part was painting the fruit stalls and building the cloth banners, I got to create unique patterns for both and was able to hand paint a lot of the details.
This scene is built up of 13,230 quads/23,851 tris.
Click Images to Enlarge

















Next | Back to Top | Previous

© 2016 ~ Kristy Moret